From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/LeapAtTargetGoal.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/LeapAtTargetGoal.cpp') diff --git a/Minecraft.World/LeapAtTargetGoal.cpp b/Minecraft.World/LeapAtTargetGoal.cpp index b559ef7d..6aebc9a8 100644 --- a/Minecraft.World/LeapAtTargetGoal.cpp +++ b/Minecraft.World/LeapAtTargetGoal.cpp @@ -15,7 +15,7 @@ LeapAtTargetGoal::LeapAtTargetGoal(Mob *mob, float yd) bool LeapAtTargetGoal::canUse() { target = weak_ptr(mob->getTarget()); - if (target.lock() == nullptr) return false; + if (target.lock() == NULL) return false; double d = mob->distanceToSqr(target.lock()); if (d < 2 * 2 || d > 4 * 4) return false; if (!mob->onGround) return false; @@ -25,7 +25,7 @@ bool LeapAtTargetGoal::canUse() bool LeapAtTargetGoal::canContinueToUse() { - return target.lock() != nullptr && !mob->onGround; + return target.lock() != NULL && !mob->onGround; } void LeapAtTargetGoal::start() -- cgit v1.2.3