From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.World/Language.cpp | 50 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 Minecraft.World/Language.cpp (limited to 'Minecraft.World/Language.cpp') diff --git a/Minecraft.World/Language.cpp b/Minecraft.World/Language.cpp new file mode 100644 index 00000000..73e56a47 --- /dev/null +++ b/Minecraft.World/Language.cpp @@ -0,0 +1,50 @@ +#include "stdafx.h" +#include "Language.h" + +// 4J - TODO - properly implement + +Language *Language::singleton = new Language(); + +Language::Language() +{ +} + +Language *Language::getInstance() +{ + return singleton; +} + +/* 4J Jev, creates 2 identical functions. +wstring Language::getElement(const wstring& elementId) +{ + return elementId; +} */ + +wstring Language::getElement(const wstring& elementId, ...) +{ +#ifdef __PSVITA__ // 4J - vita doesn't like having a reference type as the last parameter passed to va_start - we shouldn't need this method anyway + return L""; +#elif _MSC_VER >= 1930 // VS2022+ also disallows va_start with reference types + return elementId; +#else + va_list args; + va_start(args, elementId); + return getElement(elementId, args); +#endif +} + +wstring Language::getElement(const wstring& elementId, va_list args) +{ + // 4J TODO + return elementId; +} + +wstring Language::getElementName(const wstring& elementId) +{ + return elementId; +} + +wstring Language::getElementDescription(const wstring& elementId) +{ + return elementId; +} \ No newline at end of file -- cgit v1.2.3