From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/HugeMushroomTile.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.World/HugeMushroomTile.cpp') diff --git a/Minecraft.World/HugeMushroomTile.cpp b/Minecraft.World/HugeMushroomTile.cpp index 8d3ef144..e96cfd1f 100644 --- a/Minecraft.World/HugeMushroomTile.cpp +++ b/Minecraft.World/HugeMushroomTile.cpp @@ -9,9 +9,9 @@ const wstring HugeMushroomTile::TEXTURE_TYPE[] = {L"skin_brown", L"skin_red"}; HugeMushroomTile::HugeMushroomTile(int id, Material *material, int type) : Tile(id, material) { this->type = type; - icons = nullptr; - iconStem = nullptr; - iconInside = nullptr; + icons = NULL; + iconStem = NULL; + iconInside = NULL; } Icon *HugeMushroomTile::getTexture(int face, int data) -- cgit v1.2.3