From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/HellPortalFeature.cpp | 44 +++++++++++++++++------------------ 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'Minecraft.World/HellPortalFeature.cpp') diff --git a/Minecraft.World/HellPortalFeature.cpp b/Minecraft.World/HellPortalFeature.cpp index 7a918e2c..66485578 100644 --- a/Minecraft.World/HellPortalFeature.cpp +++ b/Minecraft.World/HellPortalFeature.cpp @@ -5,33 +5,33 @@ bool HellPortalFeature::place(Level *level, Random *random, int x, int y, int z) { - if (!level->isEmptyTile(x, y, z)) return false; - if (level->getTile(x, y + 1, z) != Tile::hellRock_Id) return false; - level->setTile(x, y, z, Tile::lightGem_Id); + if (!level->isEmptyTile(x, y, z)) return false; + if (level->getTile(x, y + 1, z) != Tile::netherRack_Id) return false; + level->setTileAndData(x, y, z, Tile::glowstone_Id, 0, Tile::UPDATE_CLIENTS); - for (int i = 0; i < 1500; i++) + for (int i = 0; i < 1500; i++) { - int x2 = x + random->nextInt(8) - random->nextInt(8); - int y2 = y - random->nextInt(12); - int z2 = z + random->nextInt(8) - random->nextInt(8); - if (level->getTile(x2, y2, z2) != 0) continue; + int x2 = x + random->nextInt(8) - random->nextInt(8); + int y2 = y - random->nextInt(12); + int z2 = z + random->nextInt(8) - random->nextInt(8); + if (level->getTile(x2, y2, z2) != 0) continue; - int count = 0; - for (int t = 0; t < 6; t++) + int count = 0; + for (int t = 0; t < 6; t++) { - int tile = 0; - if (t == 0) tile = level->getTile(x2 - 1, y2, z2); - if (t == 1) tile = level->getTile(x2 + 1, y2, z2); - if (t == 2) tile = level->getTile(x2, y2 - 1, z2); - if (t == 3) tile = level->getTile(x2, y2 + 1, z2); - if (t == 4) tile = level->getTile(x2, y2, z2 - 1); - if (t == 5) tile = level->getTile(x2, y2, z2 + 1); + int tile = 0; + if (t == 0) tile = level->getTile(x2 - 1, y2, z2); + if (t == 1) tile = level->getTile(x2 + 1, y2, z2); + if (t == 2) tile = level->getTile(x2, y2 - 1, z2); + if (t == 3) tile = level->getTile(x2, y2 + 1, z2); + if (t == 4) tile = level->getTile(x2, y2, z2 - 1); + if (t == 5) tile = level->getTile(x2, y2, z2 + 1); - if (tile == Tile::lightGem_Id) count++; - } + if (tile == Tile::glowstone_Id) count++; + } - if (count == 1) level->setTile(x2, y2, z2, Tile::lightGem_Id); - } + if (count == 1) level->setTileAndData(x2, y2, z2, Tile::glowstone_Id, 0, Tile::UPDATE_CLIENTS); + } - return true; + return true; } \ No newline at end of file -- cgit v1.2.3