From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.World/HellFlatLevelSource.h | 51 +++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 Minecraft.World/HellFlatLevelSource.h (limited to 'Minecraft.World/HellFlatLevelSource.h') diff --git a/Minecraft.World/HellFlatLevelSource.h b/Minecraft.World/HellFlatLevelSource.h new file mode 100644 index 00000000..b756d9a6 --- /dev/null +++ b/Minecraft.World/HellFlatLevelSource.h @@ -0,0 +1,51 @@ +#pragma once +#include "ChunkSource.h" +#include "PerlinNoise.h" +#include "LargeFeature.h" +#include "LargeHellCaveFeature.h" +#include "LevelChunk.h" +#include "HellFireFeature.h" +#include "LightGemFeature.h" +#include "HellPortalFeature.h" +#include "FlowerFeature.h" +#include "HellSpringFeature.h" + +class ProgressListener; + +class HellFlatLevelSource : public ChunkSource +{ +public: + static const int CHUNK_HEIGHT = 8; + static const int CHUNK_WIDTH = 4; + +private: + Random *random; + Random *pprandom; + +private: + Level *level; + +public: + HellFlatLevelSource(Level *level, __int64 seed); + ~HellFlatLevelSource(); + +private: + void prepareHeights(int xOffs, int zOffs, byteArray blocks); + +public: + void buildSurfaces(int xOffs, int zOffs, byteArray blocks); + + LevelChunk *create(int x, int z); + LevelChunk *getChunk(int xOffs, int zOffs); + virtual void lightChunk(LevelChunk *lc); // 4J added + +public: + virtual bool hasChunk(int x, int y); + void postProcess(ChunkSource *parent, int xt, int zt); + bool save(bool force, ProgressListener *progressListener); + bool tick(); + bool shouldSave(); + wstring gatherStats(); + virtual vector *getMobsAt(MobCategory *mobCategory, int x, int y, int z); + virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z); +}; -- cgit v1.2.3