From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.World/HellDimension.cpp | 89 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100644 Minecraft.World/HellDimension.cpp (limited to 'Minecraft.World/HellDimension.cpp') diff --git a/Minecraft.World/HellDimension.cpp b/Minecraft.World/HellDimension.cpp new file mode 100644 index 00000000..85e2a25a --- /dev/null +++ b/Minecraft.World/HellDimension.cpp @@ -0,0 +1,89 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.storage.h" +#include "HellDimension.h" +#include "net.minecraft.world.level.levelgen.h" +#include "net.minecraft.world.level.biome.h" +#include "net.minecraft.world.level.tile.h" +#include "..\Minecraft.Client\Minecraft.h" +#include "..\Minecraft.Client\Common\Colours\ColourTable.h" + +void HellDimension::init() +{ + biomeSource = new FixedBiomeSource(Biome::hell, 1, 0); + ultraWarm = true; + hasCeiling = true; + id = -1; +} + +Vec3 *HellDimension::getFogColor(float td, float a) const +{ + int colour = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Nether_Fog_Colour ); + byte redComponent = ((colour>>16)&0xFF); + byte greenComponent = ((colour>>8)&0xFF); + byte blueComponent = ((colour)&0xFF); + + float rr = (float)redComponent/256;//0.2f; + float gg = (float)greenComponent/256;//0.03f; + float bb = (float)blueComponent/256;//0.03f; + return Vec3::newTemp(rr, gg, bb); +} + +void HellDimension::updateLightRamp() +{ + float ambientLight = 0.10f; + for (int i = 0; i <= Level::MAX_BRIGHTNESS; i++) + { + float v = (1 - i / (float) (Level::MAX_BRIGHTNESS)); + brightnessRamp[i] = ((1 - v) / (v * 3 + 1)) * (1 - ambientLight) + ambientLight; + } +} + +ChunkSource *HellDimension::createRandomLevelSource() const +{ +#ifdef _DEBUG_MENUS_ENABLED + if(app.DebugSettingsOn() && app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<getSeed()); + } + else +#endif + if (levelType == LevelType::lvl_flat) + { + return new HellFlatLevelSource(level, level->getSeed()); + } + else + { + return new HellRandomLevelSource(level, level->getSeed()); + } +} + +bool HellDimension::isNaturalDimension() +{ + return false; +} + +bool HellDimension::isValidSpawn(int x, int z) const +{ + return false; +} + +float HellDimension::getTimeOfDay(__int64 time, float a) const +{ + return 0.5f; +} + +bool HellDimension::mayRespawn() const +{ + return false; +} + +bool HellDimension::isFoggyAt(int x, int z) +{ + return true; +} + +int HellDimension::getXZSize() +{ + return ceil((float)level->getLevelData()->getXZSize() / level->getLevelData()->getHellScale()); +} -- cgit v1.2.3