From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/HellDimension.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.World/HellDimension.cpp') diff --git a/Minecraft.World/HellDimension.cpp b/Minecraft.World/HellDimension.cpp index a765fd6f..63cb0df7 100644 --- a/Minecraft.World/HellDimension.cpp +++ b/Minecraft.World/HellDimension.cpp @@ -23,9 +23,9 @@ Vec3 *HellDimension::getFogColor(float td, float a) const byte greenComponent = ((colour>>8)&0xFF); byte blueComponent = ((colour)&0xFF); - float rr = static_cast(redComponent)/256;//0.2f; - float gg = static_cast(greenComponent)/256;//0.03f; - float bb = static_cast(blueComponent)/256;//0.03f; + float rr = (float)redComponent/256;//0.2f; + float gg = (float)greenComponent/256;//0.03f; + float bb = (float)blueComponent/256;//0.03f; return Vec3::newTemp(rr, gg, bb); } @@ -34,7 +34,7 @@ void HellDimension::updateLightRamp() float ambientLight = 0.10f; for (int i = 0; i <= Level::MAX_BRIGHTNESS; i++) { - float v = (1 - i / static_cast(Level::MAX_BRIGHTNESS)); + float v = (1 - i / (float) (Level::MAX_BRIGHTNESS)); brightnessRamp[i] = ((1 - v) / (v * 3 + 1)) * (1 - ambientLight) + ambientLight; } } @@ -85,5 +85,5 @@ bool HellDimension::isFoggyAt(int x, int z) int HellDimension::getXZSize() { - return ceil(static_cast(level->getLevelData()->getXZSize()) / level->getLevelData()->getHellScale()); + return ceil((float)level->getLevelData()->getXZSize() / level->getLevelData()->getHellScale()); } -- cgit v1.2.3