From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/HeavyTile.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'Minecraft.World/HeavyTile.h') diff --git a/Minecraft.World/HeavyTile.h b/Minecraft.World/HeavyTile.h index a9186eae..f68ed162 100644 --- a/Minecraft.World/HeavyTile.h +++ b/Minecraft.World/HeavyTile.h @@ -10,17 +10,17 @@ class HeavyTile : public Tile public: static bool instaFall; - HeavyTile(int type, bool isSolidRender = true); - HeavyTile(int type, Material *material, bool isSolidRender = true); - virtual void onPlace(Level *level, int x, int y, int z); - virtual void neighborChanged(Level *level, int x, int y, int z, int type); - virtual void tick(Level *level, int x, int y, int z, Random *random); + HeavyTile(int type, bool isSolidRender = true); + HeavyTile(int type, Material *material, bool isSolidRender = true); + virtual void onPlace(Level *level, int x, int y, int z); + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + virtual void tick(Level *level, int x, int y, int z, Random *random); private: void checkSlide(Level *level, int x, int y, int z); protected: virtual void falling(shared_ptr entity); public: - virtual int getTickDelay(); - static bool isFree(Level *level, int x, int y, int z); + virtual int getTickDelay(Level *level); + static bool isFree(Level *level, int x, int y, int z); virtual void onLand(Level *level, int xt, int yt, int zt, int data); }; -- cgit v1.2.3