From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/GameModeCommand.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.World/GameModeCommand.cpp') diff --git a/Minecraft.World/GameModeCommand.cpp b/Minecraft.World/GameModeCommand.cpp index 86d4c5a5..94252881 100644 --- a/Minecraft.World/GameModeCommand.cpp +++ b/Minecraft.World/GameModeCommand.cpp @@ -7,7 +7,7 @@ EGameCommand GameModeCommand::getId() return eGameCommand_GameMode; } -void GameModeCommand::execute(shared_ptr source, byteArray commandData) +void GameModeCommand::execute(std::shared_ptr source, byteArray commandData) { //if (args.length > 0) //{ @@ -26,7 +26,7 @@ void GameModeCommand::execute(shared_ptr source, byteArray comman //} } -GameType *GameModeCommand::getModeForString(shared_ptr source, const wstring &name) +GameType *GameModeCommand::getModeForString(std::shared_ptr source, const wstring &name) { return NULL; //if (name.equalsIgnoreCase(GameType.SURVIVAL.getName()) || name.equalsIgnoreCase("s")) { @@ -40,7 +40,7 @@ GameType *GameModeCommand::getModeForString(shared_ptr source, co //} } -shared_ptr GameModeCommand::getPlayer(PlayerUID playerId) +std::shared_ptr GameModeCommand::getPlayer(PlayerUID playerId) { return nullptr; //Player player = MinecraftServer.getInstance().getPlayers().getPlayer(name); -- cgit v1.2.3