From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/FuzzyZoomLayer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/FuzzyZoomLayer.cpp') diff --git a/Minecraft.World/FuzzyZoomLayer.cpp b/Minecraft.World/FuzzyZoomLayer.cpp index 65c6709e..54155ff5 100644 --- a/Minecraft.World/FuzzyZoomLayer.cpp +++ b/Minecraft.World/FuzzyZoomLayer.cpp @@ -2,7 +2,7 @@ #include "System.h" #include "net.minecraft.world.level.newbiome.layer.h" -FuzzyZoomLayer::FuzzyZoomLayer(__int64 seedMixup, shared_ptrparent) : Layer(seedMixup) +FuzzyZoomLayer::FuzzyZoomLayer(int64_t seedMixup, shared_ptrparent) : Layer(seedMixup) { this->parent = parent; } @@ -61,7 +61,7 @@ int FuzzyZoomLayer::random(int a, int b, int c, int d) return d; } -shared_ptrFuzzyZoomLayer::zoom(__int64 seed, shared_ptrsup, int count) +shared_ptrFuzzyZoomLayer::zoom(int64_t seed, shared_ptrsup, int count) { shared_ptr result = sup; for (int i = 0; i < count; i++) -- cgit v1.2.3