From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/FlatLevelSource.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'Minecraft.World/FlatLevelSource.cpp') diff --git a/Minecraft.World/FlatLevelSource.cpp b/Minecraft.World/FlatLevelSource.cpp index 6435bfb4..7a31374e 100644 --- a/Minecraft.World/FlatLevelSource.cpp +++ b/Minecraft.World/FlatLevelSource.cpp @@ -20,7 +20,7 @@ FlatLevelSource::FlatLevelSource(Level *level, __int64 seed, bool generateStruct this->random = new Random(seed); this->pprandom = new Random(seed); // 4J - added, so that we can have a separate random for doing post-processing in parallel with creation - villageFeature = new VillageFeature(0,m_XZSize); + villageFeature = new VillageFeature(m_XZSize); } @@ -151,3 +151,8 @@ TilePos *FlatLevelSource::findNearestMapFeature(Level *level, const wstring& fea { return NULL; } + +void FlatLevelSource::recreateLogicStructuresForChunk(int chunkX, int chunkZ) +{ + // TODO +} \ No newline at end of file -- cgit v1.2.3