From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/FireChargeItem.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.World/FireChargeItem.cpp') diff --git a/Minecraft.World/FireChargeItem.cpp b/Minecraft.World/FireChargeItem.cpp index c4e47b0c..7a865ff5 100644 --- a/Minecraft.World/FireChargeItem.cpp +++ b/Minecraft.World/FireChargeItem.cpp @@ -13,7 +13,7 @@ FireChargeItem::FireChargeItem(int id) : Item(id) m_dragonFireballIcon = NULL; } -bool FireChargeItem::useOn(shared_ptr itemInstance, shared_ptr player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) +bool FireChargeItem::useOn(shared_ptr instance, shared_ptr player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) { if (level->isClientSide) { @@ -27,7 +27,7 @@ bool FireChargeItem::useOn(shared_ptr itemInstance, shared_ptrmayBuild(x, y, z)) + if (!player->mayUseItemAt(x, y, z, face, instance)) { return false; } @@ -42,13 +42,13 @@ bool FireChargeItem::useOn(shared_ptr itemInstance, shared_ptrplaySound( x + 0.5, y + 0.5, z + 0.5,eSoundType_FIRE_IGNITE, 1, random->nextFloat() * 0.4f + 0.8f); - level->setTile(x, y, z, Tile::fire_Id); + level->playSound( x + 0.5, y + 0.5, z + 0.5,eSoundType_FIRE_NEWIGNITE, 1, random->nextFloat() * 0.4f + 0.8f); + level->setTileAndUpdate(x, y, z, Tile::fire_Id); } if (!player->abilities.instabuild) { - itemInstance->count--; + instance->count--; } return true; } -- cgit v1.2.3