From a9be52c41a02d207233199e98898fe7483d7e817 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sat, 7 Mar 2026 21:56:03 -0500 Subject: Project modernization (#630) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides --- Minecraft.World/FenceGateTile.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/FenceGateTile.cpp') diff --git a/Minecraft.World/FenceGateTile.cpp b/Minecraft.World/FenceGateTile.cpp index a8de450e..bd1326a9 100644 --- a/Minecraft.World/FenceGateTile.cpp +++ b/Minecraft.World/FenceGateTile.cpp @@ -25,7 +25,7 @@ AABB *FenceGateTile::getAABB(Level *level, int x, int y, int z) int data = level->getData(x, y, z); if (isOpen(data)) { - return NULL; + return nullptr; } // 4J Brought forward change from 1.2.3 to fix hit box rotation if (data == Direction::NORTH || data == Direction::SOUTH) @@ -86,7 +86,7 @@ bool FenceGateTile::use(Level *level, int x, int y, int z, shared_ptr pl if (soundOnly) { // 4J - added - just do enough to play the sound - level->levelEvent(player, LevelEvent::SOUND_OPEN_DOOR, x, y, z, 0); // 4J - changed event to pass player rather than NULL as the source of the event so we can filter the broadcast properly + level->levelEvent(player, LevelEvent::SOUND_OPEN_DOOR, x, y, z, 0); // 4J - changed event to pass player rather than nullptr as the source of the event so we can filter the broadcast properly return false; } -- cgit v1.2.3