From 119bff351450ea16ffda550b6e0f67379b29f708 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 17:37:16 +0700 Subject: Revert "shared_ptr -> std::shared_ptr" This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5. --- Minecraft.World/EnderChestTileEntity.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.World/EnderChestTileEntity.cpp') diff --git a/Minecraft.World/EnderChestTileEntity.cpp b/Minecraft.World/EnderChestTileEntity.cpp index 25054c23..dffa2bd5 100644 --- a/Minecraft.World/EnderChestTileEntity.cpp +++ b/Minecraft.World/EnderChestTileEntity.cpp @@ -27,7 +27,7 @@ void EnderChestTileEntity::tick() double xc = x + 0.5; double zc = z + 0.5; - // 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit + // 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_OPEN, 0.2f, level->random->nextFloat() * 0.1f + 0.9f); } if ((openCount == 0 && openness > 0) || (openCount > 0 && openness < 1)) @@ -45,7 +45,7 @@ void EnderChestTileEntity::tick() double xc = x + 0.5; double zc = z + 0.5; - // 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit + // 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_CLOSE, 0.2f, level->random->nextFloat() * 0.1f + 0.9f); } if (openness < 0) @@ -81,7 +81,7 @@ void EnderChestTileEntity::stopOpen() level->tileEvent(x, y, z, Tile::enderChest_Id, ChestTile::EVENT_SET_OPEN_COUNT, openCount); } -bool EnderChestTileEntity::stillValid(std::shared_ptr player) +bool EnderChestTileEntity::stillValid(shared_ptr player) { if (level->getTileEntity(x, y, z) != shared_from_this()) return false; if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false; @@ -90,9 +90,9 @@ bool EnderChestTileEntity::stillValid(std::shared_ptr player) } // 4J Added -std::shared_ptr EnderChestTileEntity::clone() +shared_ptr EnderChestTileEntity::clone() { - std::shared_ptr result = std::shared_ptr( new EnderChestTileEntity() ); + shared_ptr result = shared_ptr( new EnderChestTileEntity() ); TileEntity::clone(result); return result; -- cgit v1.2.3