From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/EnchantmentTableEntity.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.World/EnchantmentTableEntity.cpp') diff --git a/Minecraft.World/EnchantmentTableEntity.cpp b/Minecraft.World/EnchantmentTableEntity.cpp index dd9b6ad2..15131aa2 100644 --- a/Minecraft.World/EnchantmentTableEntity.cpp +++ b/Minecraft.World/EnchantmentTableEntity.cpp @@ -46,12 +46,12 @@ void EnchantmentTableEntity::tick() oRot = rot; shared_ptr player = level->getNearestPlayer(x + 0.5f, y + 0.5f, z + 0.5f, 3); - if (player != nullptr) + if (player != NULL) { double xd = player->x - (x + 0.5f); double zd = player->z - (z + 0.5f); - tRot = static_cast(atan2(zd, xd)); + tRot = (float) atan2(zd, xd); open += 0.1f; @@ -124,7 +124,7 @@ void EnchantmentTableEntity::setCustomName(const wstring &name) shared_ptr EnchantmentTableEntity::clone() { - shared_ptr result = std::make_shared(); + shared_ptr result = shared_ptr( new EnchantmentTableEntity() ); TileEntity::clone(result); result->time = time; -- cgit v1.2.3