From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.World/EnchantmentCategory.cpp | 42 +++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 Minecraft.World/EnchantmentCategory.cpp (limited to 'Minecraft.World/EnchantmentCategory.cpp') diff --git a/Minecraft.World/EnchantmentCategory.cpp b/Minecraft.World/EnchantmentCategory.cpp new file mode 100644 index 00000000..7fb44481 --- /dev/null +++ b/Minecraft.World/EnchantmentCategory.cpp @@ -0,0 +1,42 @@ +#include "stdafx.h" +#include "net.minecraft.world.item.h" +#include "EnchantmentCategory.h" + +const EnchantmentCategory *EnchantmentCategory::all = new EnchantmentCategory(); +const EnchantmentCategory *EnchantmentCategory::armor = new EnchantmentCategory(); +const EnchantmentCategory *EnchantmentCategory::armor_feet = new EnchantmentCategory(); +const EnchantmentCategory *EnchantmentCategory::armor_legs = new EnchantmentCategory(); +const EnchantmentCategory *EnchantmentCategory::armor_torso = new EnchantmentCategory(); +const EnchantmentCategory *EnchantmentCategory::armor_head = new EnchantmentCategory(); +const EnchantmentCategory *EnchantmentCategory::weapon = new EnchantmentCategory(); +const EnchantmentCategory *EnchantmentCategory::digger = new EnchantmentCategory(); +const EnchantmentCategory *EnchantmentCategory::bow = new EnchantmentCategory(); + +bool EnchantmentCategory::canEnchant(Item *item) const +{ + if (this == all) return true; + + if (dynamic_cast( item ) != NULL) + { + if (this == armor) return true; + ArmorItem *ai = (ArmorItem *) item; + if (ai->slot == ArmorItem::SLOT_HEAD) return this == armor_head; + if (ai->slot == ArmorItem::SLOT_LEGS) return this == armor_legs; + if (ai->slot == ArmorItem::SLOT_TORSO) return this == armor_torso; + if (ai->slot == ArmorItem::SLOT_FEET) return this == armor_feet; + return false; + } + else if (dynamic_cast(item) != NULL) + { + return this == weapon; + } + else if (dynamic_cast(item) != NULL) + { + return this == digger; + } + else if (dynamic_cast(item) != NULL) + { + return this == bow; + } + return false; +} \ No newline at end of file -- cgit v1.2.3