From 119bff351450ea16ffda550b6e0f67379b29f708 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 17:37:16 +0700 Subject: Revert "shared_ptr -> std::shared_ptr" This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5. --- Minecraft.World/DoorTile.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.World/DoorTile.cpp') diff --git a/Minecraft.World/DoorTile.cpp b/Minecraft.World/DoorTile.cpp index 9b481269..be31be27 100644 --- a/Minecraft.World/DoorTile.cpp +++ b/Minecraft.World/DoorTile.cpp @@ -107,7 +107,7 @@ AABB *DoorTile::getAABB(Level *level, int x, int y, int z) return retval; } -void DoorTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr forceEntity) // 4J added forceData, forceEntity param +void DoorTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr forceEntity) // 4J added forceData, forceEntity param { setShape(getCompositeData(level,x, y, z)); } @@ -167,7 +167,7 @@ void DoorTile::setShape(int compositeData) } } -void DoorTile::attack(Level *level, int x, int y, int z, std::shared_ptr player) +void DoorTile::attack(Level *level, int x, int y, int z, shared_ptr player) { // Fix for #92957 - TU11: Content: Multiplayer: Wooden Doors splits in half and glitch in open / close motion while being mined. // In lastest PC version this is commented out, so do that now to fix bug above @@ -180,7 +180,7 @@ bool DoorTile::TestUse() return true; } -bool DoorTile::use(Level *level, int x, int y, int z, std::shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param +bool DoorTile::use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if(soundOnly) { -- cgit v1.2.3