From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/DirectoryLevelStorage.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/DirectoryLevelStorage.h') diff --git a/Minecraft.World/DirectoryLevelStorage.h b/Minecraft.World/DirectoryLevelStorage.h index 820ef31f..3c811ef3 100644 --- a/Minecraft.World/DirectoryLevelStorage.h +++ b/Minecraft.World/DirectoryLevelStorage.h @@ -122,7 +122,7 @@ public: virtual void saveLevelData(LevelData *levelData, vector > *players); virtual void saveLevelData(LevelData *levelData); virtual void save(shared_ptr player); - virtual bool load(shared_ptr player); // 4J Changed return val to bool to check if new player or loaded player + virtual CompoundTag *load(shared_ptr player); // 4J Changed return val to bool to check if new player or loaded player virtual CompoundTag *loadPlayerDataTag(PlayerUID xuid); virtual void clearOldPlayerFiles(); // 4J Added PlayerIO *getPlayerIO(); -- cgit v1.2.3