From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/DirectoryLevelStorage.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Minecraft.World/DirectoryLevelStorage.h') diff --git a/Minecraft.World/DirectoryLevelStorage.h b/Minecraft.World/DirectoryLevelStorage.h index e47769d9..335dc0a6 100644 --- a/Minecraft.World/DirectoryLevelStorage.h +++ b/Minecraft.World/DirectoryLevelStorage.h @@ -119,10 +119,10 @@ public: void checkSession(); virtual ChunkStorage *createChunkStorage(Dimension *dimension); LevelData *prepareLevel(); - virtual void saveLevelData(LevelData *levelData, vector > *players); + virtual void saveLevelData(LevelData *levelData, vector > *players); virtual void saveLevelData(LevelData *levelData); - virtual void save(shared_ptr player); - virtual bool load(shared_ptr player); // 4J Changed return val to bool to check if new player or loaded player + virtual void save(std::shared_ptr player); + virtual bool load(std::shared_ptr player); // 4J Changed return val to bool to check if new player or loaded player virtual CompoundTag *loadPlayerDataTag(PlayerUID xuid); virtual void clearOldPlayerFiles(); // 4J Added PlayerIO *getPlayerIO(); @@ -133,7 +133,7 @@ public: // 4J Added virtual int getAuxValueForMap(PlayerUID xuid, int dimension, int centreXC, int centreZC, int scale); virtual void saveMapIdLookup(); - virtual void deleteMapFilesForPlayer(shared_ptr player); + virtual void deleteMapFilesForPlayer(std::shared_ptr player); virtual void saveAllCachedData(); void resetNetherPlayerPositions(); // 4J Added static wstring getPlayerDir() { return sc_szPlayerDir; } -- cgit v1.2.3