From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/DiodeTile.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/DiodeTile.h') diff --git a/Minecraft.World/DiodeTile.h b/Minecraft.World/DiodeTile.h index 003b011f..ff3b7e88 100644 --- a/Minecraft.World/DiodeTile.h +++ b/Minecraft.World/DiodeTile.h @@ -38,9 +38,9 @@ private: virtual bool getSourceSignal(Level *level, int x, int y, int z, int data); public: virtual bool TestUse(); - virtual bool use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + virtual bool use(Level *level, int x, int y, int z, std::shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param virtual bool isSignalSource(); - virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr by); + virtual void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr by); virtual void onPlace(Level *level, int x, int y, int z); virtual void destroy(Level *level, int x, int y, int z, int data); virtual bool isSolidRender(bool isServerLevel = false); -- cgit v1.2.3