From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/DiodeTile.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/DiodeTile.cpp') diff --git a/Minecraft.World/DiodeTile.cpp b/Minecraft.World/DiodeTile.cpp index b40a5af5..e5bbfede 100644 --- a/Minecraft.World/DiodeTile.cpp +++ b/Minecraft.World/DiodeTile.cpp @@ -299,7 +299,7 @@ bool DiodeTile::isSolidRender(bool isServerLevel) bool DiodeTile::isAlternateInput(int tile) { Tile *tt = Tile::tiles[tile]; - return tt != nullptr && tt->isSignalSource(); + return tt != NULL && tt->isSignalSource(); } int DiodeTile::getOutputSignal(LevelSource *level, int x, int y, int z, int data) -- cgit v1.2.3