From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/DerivedLevelData.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'Minecraft.World/DerivedLevelData.h') diff --git a/Minecraft.World/DerivedLevelData.h b/Minecraft.World/DerivedLevelData.h index a39f7d04..db5a72d2 100644 --- a/Minecraft.World/DerivedLevelData.h +++ b/Minecraft.World/DerivedLevelData.h @@ -16,27 +16,27 @@ protected: public: CompoundTag *createTag(); CompoundTag *createTag(vector > *players); - __int64 getSeed(); + int64_t getSeed(); int getXSpawn(); int getYSpawn(); int getZSpawn(); - __int64 getTime(); - __int64 getSizeOnDisk(); + int64_t getTime(); + int64_t getSizeOnDisk(); CompoundTag *getLoadedPlayerTag(); wstring getLevelName(); int getVersion(); - __int64 getLastPlayed(); + int64_t getLastPlayed(); bool isThundering(); int getThunderTime(); bool isRaining(); int getRainTime(); GameType *getGameType(); - void setSeed(__int64 seed); + void setSeed(int64_t seed); void setXSpawn(int xSpawn); void setYSpawn(int ySpawn); void setZSpawn(int zSpawn); - void setTime(__int64 time); - void setSizeOnDisk(__int64 sizeOnDisk); + void setTime(int64_t time); + void setSizeOnDisk(int64_t sizeOnDisk); void setLoadedPlayerTag(CompoundTag *loadedPlayerTag); void setDimension(int dimension); void setSpawn(int xSpawn, int ySpawn, int zSpawn); -- cgit v1.2.3