From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/DaylightDetectorTileEntity.cpp | 29 ++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 Minecraft.World/DaylightDetectorTileEntity.cpp (limited to 'Minecraft.World/DaylightDetectorTileEntity.cpp') diff --git a/Minecraft.World/DaylightDetectorTileEntity.cpp b/Minecraft.World/DaylightDetectorTileEntity.cpp new file mode 100644 index 00000000..5a329413 --- /dev/null +++ b/Minecraft.World/DaylightDetectorTileEntity.cpp @@ -0,0 +1,29 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.tile.h" +#include "DaylightDetectorTileEntity.h" + +DaylightDetectorTileEntity::DaylightDetectorTileEntity() +{ +} + +void DaylightDetectorTileEntity::tick() +{ + if (level != NULL && !level->isClientSide && (level->getGameTime() % SharedConstants::TICKS_PER_SECOND) == 0) + { + tile = getTile(); + if (tile != NULL && dynamic_cast(tile) != NULL) + { + ((DaylightDetectorTile *) tile)->updateSignalStrength(level, x, y, z); + } + } +} + +// 4J Added +shared_ptr DaylightDetectorTileEntity::clone() +{ + shared_ptr result = shared_ptr( new DaylightDetectorTileEntity() ); + TileEntity::clone(result); + + return result; +} \ No newline at end of file -- cgit v1.2.3