From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/DataInput.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/DataInput.h') diff --git a/Minecraft.World/DataInput.h b/Minecraft.World/DataInput.h index 258b2717..f61eceb5 100644 --- a/Minecraft.World/DataInput.h +++ b/Minecraft.World/DataInput.h @@ -13,7 +13,7 @@ public: virtual double readDouble() = 0; virtual float readFloat() = 0; virtual int readInt() = 0; - virtual __int64 readLong() = 0; + virtual int64_t readLong() = 0; virtual short readShort() = 0; virtual wchar_t readChar() = 0; virtual wstring readUTF() = 0; -- cgit v1.2.3