From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/CustomLevelSource.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'Minecraft.World/CustomLevelSource.h') diff --git a/Minecraft.World/CustomLevelSource.h b/Minecraft.World/CustomLevelSource.h index af01a478..7739fc95 100644 --- a/Minecraft.World/CustomLevelSource.h +++ b/Minecraft.World/CustomLevelSource.h @@ -12,6 +12,7 @@ class LargeFeature; class StrongholdFeature; class VillageFeature; class MineShaftFeature; +class RandomScatteredLargeFeature; class CustomLevelSource : public ChunkSource { @@ -32,6 +33,7 @@ private: StrongholdFeature *strongholdFeature; VillageFeature *villageFeature; MineShaftFeature *mineShaftFeature; + RandomScatteredLargeFeature *scatteredFeature; LargeFeature *canyonFeature; Level *level; #endif @@ -76,4 +78,5 @@ public: public: virtual vector *getMobsAt(MobCategory *mobCategory, int x, int y, int z); virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z); + virtual void recreateLogicStructuresForChunk(int chunkX, int chunkZ); }; -- cgit v1.2.3