From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/ConsoleSaveFileOriginal.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'Minecraft.World/ConsoleSaveFileOriginal.cpp') diff --git a/Minecraft.World/ConsoleSaveFileOriginal.cpp b/Minecraft.World/ConsoleSaveFileOriginal.cpp index 139d99ac..c07808d4 100644 --- a/Minecraft.World/ConsoleSaveFileOriginal.cpp +++ b/Minecraft.World/ConsoleSaveFileOriginal.cpp @@ -637,6 +637,15 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) { LockSaveAccess(); +#ifdef __PSVITA__ + // On Vita we've had problems with saves being corrupted on rapid save/save-exiting so seems prudent to wait for idle + while( StorageManager.GetSaveState() != C4JStorage::ESaveGame_Idle ) + { + app.DebugPrintf("Flush wait\n"); + Sleep(10); + } +#endif + finalizeWrite(); // Get the frequency of the timer -- cgit v1.2.3