From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/Connection.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'Minecraft.World/Connection.h') diff --git a/Minecraft.World/Connection.h b/Minecraft.World/Connection.h index 9db00512..32068dfb 100644 --- a/Minecraft.World/Connection.h +++ b/Minecraft.World/Connection.h @@ -52,11 +52,11 @@ private: bool running; - queue > incoming; // 4J - was using synchronizedList... + queue > incoming; // 4J - was using synchronizedList... CRITICAL_SECTION incoming_cs; // ... now has this critical section - queue > outgoing; // 4J - was using synchronizedList - but don't think it is required as usage is wrapped in writeLock critical section - queue > outgoing_slow; // 4J - was using synchronizedList - but don't think it is required as usage is wrapped in writeLock critical section - + queue > outgoing; // 4J - was using synchronizedList - but don't think it is required as usage is wrapped in writeLock critical section + queue > outgoing_slow; // 4J - was using synchronizedList - but don't think it is required as usage is wrapped in writeLock critical section + PacketListener *packetListener; bool quitting; @@ -98,10 +98,10 @@ public: Connection(Socket *socket, const wstring& id, PacketListener *packetListener); // throws IOException void setListener(PacketListener *packetListener); - void send(shared_ptr packet); + void send(std::shared_ptr packet); public: - void queueSend(shared_ptr packet); + void queueSend(std::shared_ptr packet); private: int slowWriteDelay; -- cgit v1.2.3