From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/ChunkStorageProfileDecorator.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Minecraft.World/ChunkStorageProfileDecorator.h') diff --git a/Minecraft.World/ChunkStorageProfileDecorator.h b/Minecraft.World/ChunkStorageProfileDecorator.h index 67c582da..02ea4dcb 100644 --- a/Minecraft.World/ChunkStorageProfileDecorator.h +++ b/Minecraft.World/ChunkStorageProfileDecorator.h @@ -8,10 +8,10 @@ class ChunkStorageProfilerDecorator : public ChunkStorage private: ChunkStorage *capsulated; - __int64 timeSpentLoading; - __int64 loadCount; - __int64 timeSpentSaving; - __int64 saveCount; + int64_t timeSpentLoading; + int64_t loadCount; + int64_t timeSpentSaving; + int64_t saveCount; int counter; -- cgit v1.2.3