From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.World/CactusFeature.cpp | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 Minecraft.World/CactusFeature.cpp (limited to 'Minecraft.World/CactusFeature.cpp') diff --git a/Minecraft.World/CactusFeature.cpp b/Minecraft.World/CactusFeature.cpp new file mode 100644 index 00000000..175c4ddb --- /dev/null +++ b/Minecraft.World/CactusFeature.cpp @@ -0,0 +1,27 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "CactusFeature.h" +#include "net.minecraft.world.level.tile.h" + +bool CactusFeature::place(Level *level, Random *random, int x, int y, int z) +{ + for (int i = 0; i < 10; i++) { + int x2 = x + random->nextInt(8) - random->nextInt(8); + int y2 = y + random->nextInt(4) - random->nextInt(4); + int z2 = z + random->nextInt(8) - random->nextInt(8); + if (level->isEmptyTile(x2, y2, z2)) + { + int h = 1 + random->nextInt(random->nextInt(3) + 1); + for (int yy = 0; yy < h; yy++) + { + if (Tile::cactus->canSurvive(level, x2, y2+yy, z2)) + { + level->setTileNoUpdate(x2, y2+yy, z2, Tile::cactus_Id); + } + } + } + } + + return true; +} + -- cgit v1.2.3