From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/C4JThread.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.World/C4JThread.h') diff --git a/Minecraft.World/C4JThread.h b/Minecraft.World/C4JThread.h index 9a303c7b..346f123d 100644 --- a/Minecraft.World/C4JThread.h +++ b/Minecraft.World/C4JThread.h @@ -66,7 +66,7 @@ public: e_modeAutoClear, e_modeManualClear }; - Event(EMode mode = e_modeAutoClear); + Event(EMode mode = e_modeAutoClear); ~Event(); void Set(); void Clear(); @@ -75,7 +75,7 @@ public: private: EMode m_mode; #ifdef __PS3__ - sys_event_flag_t m_event; + sys_event_flag_t m_event; #elif defined __ORBIS__ SceKernelEventFlag m_event; #elif defined __PSVITA__ @@ -111,7 +111,7 @@ public: int m_size; EMode m_mode; #ifdef __PS3__ - sys_event_flag_t m_events; + sys_event_flag_t m_events; #elif defined __ORBIS__ SceKernelEventFlag m_events; #elif defined __PSVITA__ @@ -129,7 +129,7 @@ public: typedef void (ThreadInitFunc)(); C4JThread* m_thread; - std::queue m_queue; + std::queue m_queue; C4JThread::EventArray* m_startEvent; C4JThread::Event* m_finishedEvent; CRITICAL_SECTION m_critSect; @@ -187,7 +187,7 @@ private: bool m_isRunning; bool m_hasStarted; int m_exitCode; - __int64 m_lastSleepTime; + int64_t m_lastSleepTime; static std::vector ms_threadList; static CRITICAL_SECTION ms_threadListCS; -- cgit v1.2.3