From 988e3042e00485aa7ed3725fe7bfde1da8cf8519 Mon Sep 17 00:00:00 2001 From: void_17 <61356189+void2012@users.noreply.github.com> Date: Sat, 7 Mar 2026 03:31:30 +0700 Subject: Remove all MSVC `__int64` (#742) --- Minecraft.World/ByteArrayInputStream.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/ByteArrayInputStream.h') diff --git a/Minecraft.World/ByteArrayInputStream.h b/Minecraft.World/ByteArrayInputStream.h index e74b1cf7..5b2d95cf 100644 --- a/Minecraft.World/ByteArrayInputStream.h +++ b/Minecraft.World/ByteArrayInputStream.h @@ -19,7 +19,7 @@ public: virtual int read(byteArray b); virtual int read(byteArray b, unsigned int offset, unsigned int length); virtual void close(); - virtual __int64 skip(__int64 n); + virtual int64_t skip(int64_t n); // 4J Stu Added - Sometimes we don't want to delete the data on destroying this void reset() { buf = byteArray(); count = 0; mark = 0; pos = 0; } -- cgit v1.2.3