From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/ButtonTile.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.World/ButtonTile.h') diff --git a/Minecraft.World/ButtonTile.h b/Minecraft.World/ButtonTile.h index e06158e0..0721c05c 100644 --- a/Minecraft.World/ButtonTile.h +++ b/Minecraft.World/ButtonTile.h @@ -37,22 +37,22 @@ private: bool checkCanSurvive(Level *level, int x, int y, int z); public: - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr forceEntity = shared_ptr()); // 4J added forceData, forceEntity param + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr forceEntity = std::shared_ptr()); // 4J added forceData, forceEntity param private: void updateShape(int data); public: - virtual void attack(Level *level, int x, int y, int z, shared_ptr player); + virtual void attack(Level *level, int x, int y, int z, std::shared_ptr player); virtual bool TestUse(); - virtual bool use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + virtual bool use(Level *level, int x, int y, int z, std::shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param virtual void onRemove(Level *level, int x, int y, int z, int id, int data); virtual bool getSignal(LevelSource *level, int x, int y, int z, int dir); virtual bool getDirectSignal(Level *level, int x, int y, int z, int dir); virtual bool isSignalSource(); virtual void tick(Level *level, int x, int y, int z, Random *random); virtual void updateDefaultShape(); - void entityInside(Level *level, int x, int y, int z, shared_ptr entity); + void entityInside(Level *level, int x, int y, int z, std::shared_ptr entity); private: void checkPressed(Level *level, int x, int y, int z); @@ -60,7 +60,7 @@ private: public: void registerIcons(IconRegister *iconRegister); - + // 4J Added so we can check before we try to add a tile to the tick list if it's actually going to do seomthing virtual bool shouldTileTick(Level *level, int x,int y,int z); }; \ No newline at end of file -- cgit v1.2.3