From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/BreakDoorGoal.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/BreakDoorGoal.cpp') diff --git a/Minecraft.World/BreakDoorGoal.cpp b/Minecraft.World/BreakDoorGoal.cpp index ea00f500..f63b4eb0 100644 --- a/Minecraft.World/BreakDoorGoal.cpp +++ b/Minecraft.World/BreakDoorGoal.cpp @@ -47,7 +47,7 @@ void BreakDoorGoal::tick() breakTime++; - int progress = static_cast(breakTime / (float)DOOR_BREAK_TIME * 10); + int progress = (int) (breakTime / (float) DOOR_BREAK_TIME * 10); if (progress != lastBreakProgress) { mob->level->destroyTileProgress(mob->entityId, doorX, doorY, doorZ, progress); -- cgit v1.2.3