From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/BowItem.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/BowItem.cpp') diff --git a/Minecraft.World/BowItem.cpp b/Minecraft.World/BowItem.cpp index ed2376b0..949b71e7 100644 --- a/Minecraft.World/BowItem.cpp +++ b/Minecraft.World/BowItem.cpp @@ -46,9 +46,9 @@ void BowItem::releaseUsing(shared_ptr itemInstance, Level *level, { arrow->setOnFire(100); } - itemInstance->hurt(1, player); + itemInstance->hurtAndBreak(1, player); - level->playSound(player, eSoundType_RANDOM_BOW, 1.0f, 1 / (random->nextFloat() * 0.4f + 1.2f) + pow * 0.5f); + level->playEntitySound(player, eSoundType_RANDOM_BOW, 1.0f, 1 / (random->nextFloat() * 0.4f + 1.2f) + pow * 0.5f); if (infiniteArrows) { -- cgit v1.2.3