From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.World/BodyControl.cpp | 54 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 Minecraft.World/BodyControl.cpp (limited to 'Minecraft.World/BodyControl.cpp') diff --git a/Minecraft.World/BodyControl.cpp b/Minecraft.World/BodyControl.cpp new file mode 100644 index 00000000..b74cc4dd --- /dev/null +++ b/Minecraft.World/BodyControl.cpp @@ -0,0 +1,54 @@ +#include "stdafx.h" +#include "net.minecraft.world.entity.h" +#include "net.minecraft.world.entity.ai.control.h" +#include "BodyControl.h" + +const float BodyControl::maxClampAngle = 75.0f; + +BodyControl::BodyControl(Mob *mob) +{ + this->mob = mob; + + timeStill = 0; + lastHeadY = 0.0f; +} + +void BodyControl::clientTick() +{ + double xd = mob->x - mob->xo; + double zd = mob->z - mob->zo; + + if (xd * xd + zd * zd > MoveControl::MIN_SPEED_SQR) + { + // we are moving. + mob->yBodyRot = mob->yRot; + mob->yHeadRot = clamp(mob->yBodyRot, mob->yHeadRot, maxClampAngle); + lastHeadY = mob->yHeadRot; + timeStill = 0; + return; + } + + // Body will align to head after looking long enough in a direction + float clampAngle = maxClampAngle; + if (abs(mob->yHeadRot - lastHeadY) > 15) + { + timeStill = 0; + lastHeadY = mob->yHeadRot; + } + else + { + ++timeStill; + static const int timeStillBeforeTurn = 10; + if (timeStill > timeStillBeforeTurn) clampAngle = max(1 - (timeStill - timeStillBeforeTurn) / 10.f, 0.0f) * maxClampAngle; + } + + mob->yBodyRot = clamp(mob->yHeadRot, mob->yBodyRot, clampAngle); +} + +float BodyControl::clamp(float clampTo, float clampFrom, float clampAngle) +{ + float headDiffBody = Mth::wrapDegrees(clampTo - clampFrom); + if (headDiffBody < -clampAngle) headDiffBody = -clampAngle; + if (headDiffBody >= clampAngle) headDiffBody = +clampAngle; + return clampTo - headDiffBody; +} \ No newline at end of file -- cgit v1.2.3