From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/BiomeCache.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.World/BiomeCache.cpp') diff --git a/Minecraft.World/BiomeCache.cpp b/Minecraft.World/BiomeCache.cpp index 0d9c017c..3ef4f0f6 100644 --- a/Minecraft.World/BiomeCache.cpp +++ b/Minecraft.World/BiomeCache.cpp @@ -85,7 +85,7 @@ BiomeCache::Block *BiomeCache::getBlockAt(int x, int z) EnterCriticalSection(&m_CS); x >>= ZONE_SIZE_BITS; z >>= ZONE_SIZE_BITS; - __int64 slot = (((__int64) x) & 0xffffffffl) | ((((__int64) z) & 0xffffffffl) << 32l); + int64_t slot = (((int64_t) x) & 0xffffffffl) | ((((int64_t) z) & 0xffffffffl) << 32l); AUTO_VAR(it, cached.find(slot)); Block *block = NULL; if (it == cached.end()) @@ -124,8 +124,8 @@ float BiomeCache::getDownfall(int x, int z) void BiomeCache::update() { EnterCriticalSection(&m_CS); - __int64 now = app.getAppTime(); - __int64 utime = now - lastUpdateTime; + int64_t now = app.getAppTime(); + int64_t utime = now - lastUpdateTime; if (utime > DECAY_TIME / 4 || utime < 0) { lastUpdateTime = now; @@ -133,11 +133,11 @@ void BiomeCache::update() for (AUTO_VAR(it, all.begin()); it != all.end();) { Block *block = *it; - __int64 time = now - block->lastUse; + int64_t time = now - block->lastUse; if (time > DECAY_TIME || time < 0) { it = all.erase(it); - __int64 slot = (((__int64) block->x) & 0xffffffffl) | ((((__int64) block->z) & 0xffffffffl) << 32l); + int64_t slot = (((int64_t) block->x) & 0xffffffffl) | ((((int64_t) block->z) & 0xffffffffl) << 32l); cached.erase(slot); delete block; } -- cgit v1.2.3