From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/Bat.h | 58 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 Minecraft.World/Bat.h (limited to 'Minecraft.World/Bat.h') diff --git a/Minecraft.World/Bat.h b/Minecraft.World/Bat.h new file mode 100644 index 00000000..118fc6ed --- /dev/null +++ b/Minecraft.World/Bat.h @@ -0,0 +1,58 @@ +#pragma once + +#include "AmbientCreature.h" + +class Bat : public AmbientCreature +{ +public: + eINSTANCEOF GetType() { return eTYPE_BAT; } + static Entity *create(Level *level) { return new Bat(level); } + +private: + static const int DATA_ID_FLAGS = 16; + static const int FLAG_RESTING = 1; + + Pos *targetPosition; + +public: + Bat(Level *level); + +protected: + virtual void defineSynchedData(); + virtual float getSoundVolume(); + virtual float getVoicePitch(); + virtual int getAmbientSound(); + virtual int getHurtSound(); + virtual int getDeathSound(); + +public: + virtual bool isPushable(); + +protected: + virtual void doPush(shared_ptr e); + virtual void pushEntities(); + virtual void registerAttributes(); + +public: + virtual bool isResting(); + virtual void setResting(bool value); + +protected: + virtual bool useNewAi(); + +public: + virtual void tick(); + +protected: + virtual void newServerAiStep(); + virtual bool makeStepSound(); + virtual void causeFallDamage(float distance); + virtual void checkFallDamage(double ya, bool onGround); + virtual bool isIgnoringTileTriggers(); + +public: + virtual bool hurt(DamageSource *source, float dmg); + virtual void readAdditionalSaveData(CompoundTag *tag); + virtual void addAdditonalSaveData(CompoundTag *entityTag); + virtual bool canSpawn(); +}; \ No newline at end of file -- cgit v1.2.3