From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/AnvilMenu.h | 55 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 Minecraft.World/AnvilMenu.h (limited to 'Minecraft.World/AnvilMenu.h') diff --git a/Minecraft.World/AnvilMenu.h b/Minecraft.World/AnvilMenu.h new file mode 100644 index 00000000..a70145dd --- /dev/null +++ b/Minecraft.World/AnvilMenu.h @@ -0,0 +1,55 @@ +#pragma once + +#include "AbstractContainerMenu.h" + +class AnvilMenu : public AbstractContainerMenu +{ + friend class RepairResultSlot; +private: + static const bool DEBUG_COST = false; + +public: + static const int INPUT_SLOT = 0; + static const int ADDITIONAL_SLOT = 1; + static const int RESULT_SLOT = 2; + + static const int INV_SLOT_START = RESULT_SLOT + 1; + static const int INV_SLOT_END = INV_SLOT_START + 9 * 3; + static const int USE_ROW_SLOT_START = INV_SLOT_END; + static const int USE_ROW_SLOT_END = USE_ROW_SLOT_START + 9; + +public: + static const int DATA_TOTAL_COST = 0; + +private: + shared_ptr resultSlots; + + // 4J Stu - anonymous class here now RepairContainer + shared_ptr repairSlots; + + Level *level; + int x, y, z; + +public: + int cost; + +private: + int repairItemCountCost; + wstring itemName; + shared_ptr player; + +public: + using AbstractContainerMenu::slotsChanged; + + AnvilMenu(shared_ptr inventory, Level *level, int xt, int yt, int zt, shared_ptr player); + + void slotsChanged(shared_ptr container); + void createResult(); + void sendData(int id, int value); + void addSlotListener(ContainerListener *listener); + void setData(int id, int value); + void removed(shared_ptr player); + bool stillValid(shared_ptr player); + shared_ptr quickMoveStack(shared_ptr player, int slotIndex); + void setItemName(const wstring &name); +}; -- cgit v1.2.3