From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/ZombieRenderer.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'Minecraft.Client/ZombieRenderer.cpp') diff --git a/Minecraft.Client/ZombieRenderer.cpp b/Minecraft.Client/ZombieRenderer.cpp index 10d13b26..7fd2d201 100644 --- a/Minecraft.Client/ZombieRenderer.cpp +++ b/Minecraft.Client/ZombieRenderer.cpp @@ -14,11 +14,11 @@ ZombieRenderer::ZombieRenderer() : HumanoidMobRenderer(new ZombieModel(), .5f, 1 defaultModel = humanoidModel; villagerModel = new VillagerZombieModel(); - defaultArmorParts1 = nullptr; - defaultArmorParts2 = nullptr; + defaultArmorParts1 = NULL; + defaultArmorParts2 = NULL; - villagerArmorParts1 = nullptr; - villagerArmorParts2 = nullptr; + villagerArmorParts1 = NULL; + villagerArmorParts2 = NULL; createArmorParts(); } @@ -98,7 +98,7 @@ void ZombieRenderer::swapArmor(shared_ptr mob) armorParts2 = defaultArmorParts2; } - humanoidModel = static_cast(model); + humanoidModel = (HumanoidModel *) model; } void ZombieRenderer::setupRotations(shared_ptr _mob, float bob, float bodyRot, float a) @@ -106,7 +106,7 @@ void ZombieRenderer::setupRotations(shared_ptr _mob, float bob, fl shared_ptr mob = dynamic_pointer_cast(_mob); if (mob->isConverting()) { - bodyRot += static_cast(cos(mob->tickCount * 3.25) * PI * .25f); + bodyRot += (float) (cos(mob->tickCount * 3.25) * PI * .25f); } HumanoidMobRenderer::setupRotations(mob, bob, bodyRot, a); } \ No newline at end of file -- cgit v1.2.3