From 988e3042e00485aa7ed3725fe7bfde1da8cf8519 Mon Sep 17 00:00:00 2001 From: void_17 <61356189+void2012@users.noreply.github.com> Date: Sat, 7 Mar 2026 03:31:30 +0700 Subject: Remove all MSVC `__int64` (#742) --- Minecraft.Client/Windows64/Windows64_App.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/Windows64/Windows64_App.cpp') diff --git a/Minecraft.Client/Windows64/Windows64_App.cpp b/Minecraft.Client/Windows64/Windows64_App.cpp index ad9e1f24..497808e1 100644 --- a/Minecraft.Client/Windows64/Windows64_App.cpp +++ b/Minecraft.Client/Windows64/Windows64_App.cpp @@ -95,7 +95,7 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart() StorageManager.SetSaveTitle(wWorldName.c_str()); bool isFlat = false; - __int64 seedValue = 0; // BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements + int64_t seedValue = 0; // BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements NetworkGameInitData *param = new NetworkGameInitData(); param->seed = seedValue; -- cgit v1.2.3