From a9be52c41a02d207233199e98898fe7483d7e817 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sat, 7 Mar 2026 21:56:03 -0500 Subject: Project modernization (#630) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides --- Minecraft.Client/Windows64/Network/WinsockNetLayer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/Windows64/Network/WinsockNetLayer.h') diff --git a/Minecraft.Client/Windows64/Network/WinsockNetLayer.h b/Minecraft.Client/Windows64/Network/WinsockNetLayer.h index f30240d3..59dda29a 100644 --- a/Minecraft.Client/Windows64/Network/WinsockNetLayer.h +++ b/Minecraft.Client/Windows64/Network/WinsockNetLayer.h @@ -66,7 +66,7 @@ public: static bool Initialize(); static void Shutdown(); - static bool HostGame(int port, const char* bindIp = NULL); + static bool HostGame(int port, const char* bindIp = nullptr); static bool JoinGame(const char* ip, int port); static bool SendToSmallId(BYTE targetSmallId, const void* data, int dataSize); -- cgit v1.2.3