From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/TexturePack.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/TexturePack.h') diff --git a/Minecraft.Client/TexturePack.h b/Minecraft.Client/TexturePack.h index 4763b8ab..23cb4f62 100644 --- a/Minecraft.Client/TexturePack.h +++ b/Minecraft.Client/TexturePack.h @@ -39,7 +39,7 @@ public: // 4J Added - virtual wstring getPath(bool bTitleUpdateTexture = false); + virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=NULL); virtual wstring getAnimationString(const wstring &textureName, const wstring &path, bool allowFallback) = 0; virtual BufferedImage *getImageResource(const wstring& File, bool filenameHasExtension = false, bool bTitleUpdateTexture=false, const wstring &drive =L"") = 0; virtual void loadColourTable() = 0; -- cgit v1.2.3