From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/SignRenderer.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Minecraft.Client/SignRenderer.cpp') diff --git a/Minecraft.Client/SignRenderer.cpp b/Minecraft.Client/SignRenderer.cpp index 97eff4bd..5f764a92 100644 --- a/Minecraft.Client/SignRenderer.cpp +++ b/Minecraft.Client/SignRenderer.cpp @@ -7,6 +7,7 @@ #include "..\Minecraft.World\Entity.h" #include "..\Minecraft.World\Level.h" +ResourceLocation SignRenderer::SIGN_LOCATION = ResourceLocation(TN_ITEM_SIGN); SignRenderer::SignRenderer() { @@ -45,7 +46,7 @@ void SignRenderer::render(shared_ptr _sign, double x, double y, doub signModel->cube2->visible = false; } - bindTexture(TN_ITEM_SIGN); // 4J was L"/item/sign.png" + bindTexture(&SIGN_LOCATION); // 4J was L"/item/sign.png" glPushMatrix(); glScalef(size, -size, -size); -- cgit v1.2.3