From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.Client/ServerConnection.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.Client/ServerConnection.h') diff --git a/Minecraft.Client/ServerConnection.h b/Minecraft.Client/ServerConnection.h index 56c5d39e..e4105675 100644 --- a/Minecraft.Client/ServerConnection.h +++ b/Minecraft.Client/ServerConnection.h @@ -20,8 +20,8 @@ private: int connectionCounter; private: CRITICAL_SECTION pending_cs; // 4J added - vector< shared_ptr > pending; - vector< shared_ptr > players; + vector< std::shared_ptr > pending; + vector< std::shared_ptr > players; // 4J - When the server requests a texture, it should add it to here while we are waiting for it vector m_pendingTextureRequests; @@ -34,9 +34,9 @@ public: void NewIncomingSocket(Socket *socket); // 4J - added void removeSpamProtection(Socket *socket) { }// 4J Stu - Not implemented as not required - void addPlayerConnection(shared_ptr uc); + void addPlayerConnection(std::shared_ptr uc); private: - void handleConnection(shared_ptr uc); + void handleConnection(std::shared_ptr uc); public: void stop(); void tick(); @@ -45,5 +45,5 @@ public: bool addPendingTextureRequest(const wstring &textureName); void handleTextureReceived(const wstring &textureName); void handleTextureAndGeometryReceived(const wstring &textureName); - void handleServerSettingsChanged(shared_ptr packet); + void handleServerSettingsChanged(std::shared_ptr packet); }; -- cgit v1.2.3