From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.Client/ScrolledSelectionList.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/ScrolledSelectionList.h') diff --git a/Minecraft.Client/ScrolledSelectionList.h b/Minecraft.Client/ScrolledSelectionList.h index 77ec1fd8..0fc38e50 100644 --- a/Minecraft.Client/ScrolledSelectionList.h +++ b/Minecraft.Client/ScrolledSelectionList.h @@ -28,7 +28,7 @@ private: float yo; int lastSelection; - __int64 lastSelectionTime ; + int64_t lastSelectionTime ; bool renderSelection; bool _renderHeader; @@ -40,7 +40,7 @@ public: protected: void setRenderHeader(bool renderHeader, int headerHeight); - virtual int getNumberOfItems() = 0; + virtual int getNumberOfItems() = 0; virtual void selectItem(int item, bool doubleClick) = 0; virtual bool isSelectedItem(int item) = 0; virtual int getMaxPosition(); -- cgit v1.2.3