From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/ResourceLocation.h | 71 +++++++++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 Minecraft.Client/ResourceLocation.h (limited to 'Minecraft.Client/ResourceLocation.h') diff --git a/Minecraft.Client/ResourceLocation.h b/Minecraft.Client/ResourceLocation.h new file mode 100644 index 00000000..f53c46c8 --- /dev/null +++ b/Minecraft.Client/ResourceLocation.h @@ -0,0 +1,71 @@ +#pragma once +#include "Textures.h" + +typedef arrayWithLength<_TEXTURE_NAME> textureNameArray; +class ResourceLocation +{ +private: + textureNameArray m_texture; + wstring m_path; + bool m_preloaded; + +public: + ResourceLocation() + { + m_preloaded = false; + m_path = L""; + } + + ResourceLocation(_TEXTURE_NAME texture) + { + m_texture = textureNameArray(1); + m_texture[0] = texture; + m_preloaded = true; + } + + ResourceLocation(wstring path) + { + m_path = path; + m_preloaded = false; + } + + ResourceLocation(intArray textures) + { + m_texture = textureNameArray(textures.length); + for(unsigned int i = 0; i < textures.length; ++i) + { + m_texture[i] = (_TEXTURE_NAME)textures[i]; + } + m_preloaded = true; + } + + ~ResourceLocation() + { + delete m_texture.data; + } + + _TEXTURE_NAME getTexture() + { + return m_texture[0]; + } + + _TEXTURE_NAME getTexture(int idx) + { + return m_texture[idx]; + } + + int getTextureCount() + { + return m_texture.length; + } + + wstring getPath() + { + return m_path; + } + + bool isPreloaded() + { + return m_preloaded; + } +}; \ No newline at end of file -- cgit v1.2.3