From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.Client/ProgressRenderer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/ProgressRenderer.h') diff --git a/Minecraft.Client/ProgressRenderer.h b/Minecraft.Client/ProgressRenderer.h index 29c847d0..a66c73fb 100644 --- a/Minecraft.Client/ProgressRenderer.h +++ b/Minecraft.Client/ProgressRenderer.h @@ -25,7 +25,7 @@ private: int status; Minecraft *minecraft; int title; - __int64 lastTime; + int64_t lastTime; bool noAbort; wstring m_wstrText; eProgressStringType m_eType; -- cgit v1.2.3