From 13960a93b2a7c114446c109de059db305db4555d Mon Sep 17 00:00:00 2001 From: Kevin <115616336+lag@users.noreply.github.com> Date: Fri, 6 Mar 2026 19:23:32 -0600 Subject: Max players from 8 -> 255 + small connection optimizations (#722) * Multiplayer 8 to max byte increase. Made-with: Cursor * Server chunk optimizations for large player counts, server full notification fix, added to server.properties. --- Minecraft.Client/PlayerRenderer.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'Minecraft.Client/PlayerRenderer.h') diff --git a/Minecraft.Client/PlayerRenderer.h b/Minecraft.Client/PlayerRenderer.h index 25c32a30..494ff795 100644 --- a/Minecraft.Client/PlayerRenderer.h +++ b/Minecraft.Client/PlayerRenderer.h @@ -13,9 +13,6 @@ public: static ResourceLocation DEFAULT_LOCATION; private: - // 4J Added - static const unsigned int s_nametagColors[MINECRAFT_NET_MAX_PLAYERS]; - HumanoidModel *humanoidModel; HumanoidModel *armorParts1; HumanoidModel *armorParts2; -- cgit v1.2.3