From ef66f6736dc0150c680afba4992b67970dbab992 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Thu, 5 Mar 2026 01:23:29 +0800 Subject: fix: ignore dedicated server properties in normal world startup --- Minecraft.Client/PlayerList.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'Minecraft.Client/PlayerList.cpp') diff --git a/Minecraft.Client/PlayerList.cpp b/Minecraft.Client/PlayerList.cpp index 3cf47a1c..0de0c36b 100644 --- a/Minecraft.Client/PlayerList.cpp +++ b/Minecraft.Client/PlayerList.cpp @@ -53,14 +53,12 @@ PlayerList::PlayerList(MinecraftServer *server) //int viewDistance = server->settings->getInt(L"view-distance", 10); - maxPlayers = server->settings->getInt(L"max-players", 20); - doWhiteList = false; - #ifdef _WINDOWS64 maxPlayers = MINECRAFT_NET_MAX_PLAYERS; #else maxPlayers = server->settings->getInt(L"max-players", 20); #endif + doWhiteList = false; InitializeCriticalSection(&m_kickPlayersCS); InitializeCriticalSection(&m_closePlayersCS); } -- cgit v1.2.3