From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- .../Renderer_TextureUpdate.cpp | 89 ++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100644 Minecraft.Client/PS3/SPU_Tasks/Renderer_TextureUpdate/Renderer_TextureUpdate.cpp (limited to 'Minecraft.Client/PS3/SPU_Tasks/Renderer_TextureUpdate/Renderer_TextureUpdate.cpp') diff --git a/Minecraft.Client/PS3/SPU_Tasks/Renderer_TextureUpdate/Renderer_TextureUpdate.cpp b/Minecraft.Client/PS3/SPU_Tasks/Renderer_TextureUpdate/Renderer_TextureUpdate.cpp new file mode 100644 index 00000000..10a9b611 --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/Renderer_TextureUpdate/Renderer_TextureUpdate.cpp @@ -0,0 +1,89 @@ +/* SCE CONFIDENTIAL +PlayStation(R)3 Programmer Tool Runtime Library 430.001 +* Copyright (C) 2007 Sony Computer Entertainment Inc. +* All Rights Reserved. +*/ + +/* common headers */ +#include +#include +#include +#include +#include +#include +#include + +#include "Renderer_TextureUpdate.h" +#include "..\Common\DmaData.h" +#include + + + +static const bool sc_verbose = false; + +CellSpursJobContext2* g_pSpursJobContext; + + +void CopyPPUMemory(void* pSrc, void* pDst, int size) +{ + static const int bufferSize = 16384; + char spuBuffer[bufferSize]; + int dataLeft = size; + char* pSrcPos = (char*)pSrc; + char* pDstPos = (char*)pDst; + while(dataLeft > 0) + { + int sizeToDma = dataLeft; + if(sizeToDma > bufferSize) + sizeToDma = bufferSize; + + DmaData_SPU::getAndWait(spuBuffer, (uintptr_t)pSrcPos, sizeToDma); + DmaData_SPU::putAndWait(spuBuffer, (uintptr_t)pDstPos, sizeToDma); + pSrcPos += sizeToDma; + pDstPos += sizeToDma; + dataLeft -= sizeToDma; + } +} + + +void TextureDataUpdate(int xoffset, int yoffset, int width, int height, int pitch, void *pSrcData, void* pDstData, int level) +{ + int colourDepth = 4; + char* pTexData = (char*)pDstData; + char* pSrc = (char*) pSrcData; + int srcOffset = 0; + int dstOffset = 0; + for(int i=0; iworkArea.userData[0]; +// uint32_t eaDataOut =pJob->workArea.userData[1]; + + Renderer_TextureUpdate_DataIn dataIn; + DmaData_SPU::getAndWait(&dataIn, eaDataIn, sizeof(Renderer_TextureUpdate_DataIn)); + + if(sc_verbose) + spu_print("Renderer_TextureDataUpdate [SPU#%u] \n", idSpu); + + TextureDataUpdate(dataIn.xoffset, dataIn.yoffset, dataIn.width, dataIn.height, dataIn.pitch, dataIn.pSrcData, dataIn.pDstData, dataIn.level ); + + + if(sc_verbose) + spu_print("Renderer_TextureDataUpdate [SPU#%u] exit\n", idSpu); +} + -- cgit v1.2.3